Can someone tell me why my poppit program runs slow. I have tried everything i know to speed it up and it still pops them slow. Any ideas or suggestions???? Thanks
You should have probably posted this over in Technical Issues for a quicker answer. I noticed that ThunderpopperII works best on skill level 2 or even 3. It hangs on skill level 1. And make sure you have the settings so that it does not sit for more than 6 seconds of thinking time. Hope this helps.
It runs slow because of the animations
Correct me if I'm wrong... but doesn't it run slow, also, because if it runs quickly, you don't get credit for the balloons popped? We need 2,000,000 pops so I want every one to count!
Edited to say: Ooops, I meant prizes counted, not balloons popped. "My bad"
Quote from: Squid on June 05, 2009, 03:18:58 PM
Correct me if I'm wrong... but doesn't it run slow, also, because if it runs quickly, you don't get credit for the balloons popped? We need 2,000,000 pops so I want every one to count!
I couldn't tell you. I've been done with that game. dancing16.gif
Mine asks at the beginning if I care about tokens and if you say yes it will run slow, otherwise it pops them superfast and you will not get credit for tokens or even the right amount of prizes during a badge.
Quote from: Homer on June 05, 2009, 04:59:22 PM
I couldn't tell you. I've been done with that game. dancing16.gif
swear2.gif slap1.gif swear2.gif slap1.gif swear2.gif
Quote from: Homer on June 05, 2009, 04:59:22 PM
I couldn't tell you. I've been done with that game. dancing16.gif
And from me also slap1.gif slap1.gif slap1.gif slap1.gif elf2.gif slap1.gif